POLICE GUARD 3's CHALLENGE

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Police Guard 3's Challenge is the toughest I've heard of yet. I've not been able to complete it. It's similiar to Nar Sluke's Challenge in that you have to offend everyone, but it's tougher in that you have to elicit a Police Enforcer. He allows limited use of the God Hangar to help offset this and make the challenge beatable.

-- Captain Zedo

1-You may use God Hangar to outfit your Moth, but you cannot, at any time, use Devastators or a Fusion Cell.

2-Attack a Police defense turret on one of their buildings and then an innocent soul, afterward you will be in trouble.

3-Go get a loan from MisOp finance wait until your loan days are over.

4-In order to attack a Scrubber and a Skinner's Ship you need to use God Hangar and use Plot jump. Skip the plot until you get to the time when the gangs are trading with the Aliens, now attack both gangs so could get in trouble with them.

5-Attack a Laz and a Klamp-G ship.

6-Now try to get amnesty with everyone.

When you are done send in the saved game to verify your success. Remember to save the messages that verify that you are in trouble with everyone and your eventual amnesty.

< Police HQ out >

From Police Guard 3

Good luck pilots.

Note From Zedo :

Getting rid of the Police Enforcers will be the toughest part, especially without Devastators. Make sure to save all of your messages concerning amnesty and getting in trouble and to save your game when you've gotten amnesty from the last offended faction. Zip the saved game (SAV file) and e-mail it to me as an attatchement so I can read the messages and verify your victory. Police Guard 3 requires this verification and I can't really blame him. This challenge is very hard.

-- Captain Zedo

E-Mail Me

When you successfully complete Xaffax's Challenge, e-mail me about your accomplishment with some notes about your struggle. I'll post your name and a link to your notes on this page.





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