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Click the image above for a full-sized screenshot.
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PROS
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CONS
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Unparalled weapons capacity and toughness. Built to be a missile shooting machine. Great for handling multiple enemies. The Death's Head also has a good tight turning radius that helps you target all those missiles.
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The Death's Head is very slow. This makes it impossible to escape from a dogfight you are losing. It's also very expensive and hard to find.
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The Death's Head was built to be a dogfighter and has good traits all around except for speed. This is what gets Death's Heads killed. Use the weapons capacity to load up on missiles and use those missiles. It's best to have a good series of missiles to use to take out an opponent quickly. I prefer GroundBase / Swarm / FireBurst.
The Death's Head makes an admirable fighter against more than one enemy. This is good given its poor speed. The key is to have enough wepons bays filled to be able to always have some missile loaded and ready to fire. Weapons cycling is an essential skill with the Death's Head. So is knowing your missiles.
Remember that your ability to escape an enemy is limited, so attack your foe with reckless abandon. The Death's Head is tough and can hold up quite well under fire. Death's Head pilots are better off fighting than retreating much like their namesakes -- SS Totenkopf. That's the kind of spirit it takes to be successful with a Death's Head.
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STATS:
COST:
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40K+
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TRADE-IN:
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16K+
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SPEED:
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380
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TURN:
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Sharp
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HULL:
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Toughest
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WEAPONS:
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Unlimited
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PROFILE:
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Highest
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Get Death's Head Skins
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